I'm a bit iffy about adding things that remove the need for tracking (which includes tracking equilibrium and balance). Simplifying combat is a double-edged sword that we have to be careful with. Thi… (View Post)
Queues will always fire in the following order (assuming their equilibrium and balance requirements are met): EQBAL, followed by BAL, followed by EQ. (View Post)
@Garryn is finishing up the classlead changes that will be made pre-beta, then finishing up these changes, then we'll be opening a beta. Should be soon. (View Post)