Akin to most of the previous classlead cycles, I am going to do a bigger series of changes to some skills that require it. In this round, Runelore and Evileye are the targets. I'm going to post all t… (View Post)
Oh, I know that. Sadly, there are only so many hours in a day and other projects in need of attention, and good class design is not something that can be rushed. (View Post)
Yes, we can absolutely balance team combat to some extent - we just can't do this as extensively as we can with 1v1. More importantly, I think we probably don't want to either, as the differences, if… (View Post)