As many of you have figured out from the hint in announce post #2278, I'll be doing a revamp of the Mage and Summoner classes during the next few months. The design is still a work in progress, but I… (View Post)
I'll just note that the badger-like ents are on a 7s timer. Surge doesn't change this, it merely causes the entity to do a different action upon its next attack. (View Post)
I'll just say that an important factor for me is that we're running a game here, not a coding competition. If something is crucial to be able to fully participate in the game (and competent curing ar… (View Post)
I am not interested in adding any more shared skills than what we already have - unless they are pure utility (such as Trailblazing/Pioneering), they are a nightmare to balance across the classes tha… (View Post)