@Naruj: I can certainly see where you're going with these suggestions, but lowering the optimal shrine count per sect and stretching the range at which shrines can support or oppose one another will … (View Post)
The big thing about assassin is that you get to break, or at the very least bend, a lot of the rules of affliction combat. Instill is a versatile tool that gives you more than just a stuck affliction… (View Post)
If Berserker is to keep bleeding as a primary facet of the profession, tying bleed mechanics more strongly into either afflictions (boring but achievable) or damage thresholds (potentially messy) is … (View Post)