Hi folks, I've recently returned to Imperian after about a four year hiatus. I'm currently playing a fast akrabi predator - Chelicrixkel "Kel" - and I have a few questions about the changes to the class over the past four years.
When I left the game, limb damage was "permanent" in a way. If I recall correctly, limb damage stayed on a limb pretty much until it was broken, few tactics to throw off a limb-focused adversary were available beyond good parrying - I used to put some small amount of limb damage on myself before fighting a monk or a predator to stagger his initial breaks. One could also attempt to anticipate when and where a break would land, and apply restoration to that limb hoping the curing tick would occur right after the break, minimising the time the limb was broken - this was a pretty hit or miss tactic as one could just be off salve balance for a while and gain no benefit.
For three of the four years that I was not playing Imperian, I was playing Aetolia. Over there, one could apply restoration to a damaged limb before it broke to cure the "asymptomatic limb damage" based on some proportion of one's current hp. This made setting up multiple breaks quite difficult indeed in Aetolia. During my stay there, I vaguely remember hearing something about a change to the way such "asymptomatic limb damage" was handled over here. However, I do not remember the details and if someone who knows could enlighten me, it'd aid my efforts greatly.
tl;dr:
Is limb damage permanent? Is there any way to cure limb damage before a break occurs?
Comments
Limb damage resets after the limb has gone one minute without being hit.
This is to prevent easy pre-damage, and to reduce the time bomb nature of limb damage classes by lowering their ability to fight with hit-and-run style tactics.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Tracking limb breaks is incredibly easy now. There are messages at each 33%, 66% of limb damage that you can track and extrapolate on which hit you're capable of breaking a limb.
Just my Knifeplay folder for reference: http://pastebin.com/B6P8zyuM