Obviously we are working on making the game much easier for newbies to get into. You have probably noticed a slew of changes in that direction, including the new client.
I am looking for simple ideas for things we can change to make the game easier for newbies. Commands, information in skills, etc.
Any ideas?
Comments
Talk to your city about that; the cities set the arena fees, and I know several of them have dropped the cost of the arena down to nothing or near nothing to encourage precisely that.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
And I know it's been said to death, but testing dummies would help tremendously with learning combat, both newbie and more veteran players.
I would like to see a simple, Help (profession) that gives basic knowledge. Example:
Help Druid
Druid is a profession of the Magick Circle and has three skill sets, Evocation, Naturebinding and Pioneering.
Evocation is the primary skill set and the higher your skill the more damage is done while hunting.
Pioneering is mainly a utility skill set and allows you to imprint a home grove.
Naturebinding is mainly a combat skill set.
Druids can wear chainmail and chain limb armour. They wield a two handed staff and thus do not take advantage of a shield.
etc. (It's late and I can't think of more concise and relevant information to put here.)
The HELP Profession was requested before. If players are willing to assist me in gathering good information for them I will put them in. Pm me her/in game or e-mail me at Svorai@Imperian.com if you want to help.
Here's my biggest newbie wish.
Please assign newbies a statpack that goes well with their profession, not the old default associated with the race. I've lost count of the amount of newbies I've seen as things like "Intelligent Runeguard" because they chose Sidhe as a race and didn't know better.
And, off the top of my head, this is the kind of thing I would like to see for HELP DRUID:
HELP DRUID
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Armor: Chainmail
Main stat: Strength
Balance type: Balance/Equilibrium combos
Skillsets: Evocation - Evocation is the druid's primary offensive skillset, and it primarily consists of balance-based quarterstaff attacks whose damage is based on your strength. This is the skillset used for PvE.
Naturebinding - Naturebinding is the druid's secondary offensive skillset, and it consists of equilibrium-based root attacks that can be used while off balance, so that the druid's primary offense consists of staff/root combos. The skillset is almost entirely PvP-only; only Regeneration has a use in PvE.
Pioneering - Pioneering is the druid's defensive skillset; it has no active offensive abilities. It contains passive defenses used in both PvE and PvP, active healing methods, and utility skills for travel and exploration.
Combat Focus: Damage/Mana - The druid's primary kill method is straightforward damage dealing. Druids also possess the ability to instantly kill an opponent whose mana is below 25% of their maximum, and they can pressure both health and mana to move to a kill.
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That aside, I'd also like to see some classes get a note like "Hey, this is an advanced class and you can expect to be completely freaking useless with it unless you put a ton of work into your offense and learn affliction queues and timing backwards and frontwards and also trans all your guildskills. Seriously, you might want to look at one of the knight classes and just hit people with a big sword. It's way easier and you'll be a lot more effective."
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Basically what Khizan and I are saying is something with a short list of concise information that helps newbies(and older players swapping) pick a profession on what type they may actually want to play. You'll fit your roleplay around a profession you actually enjoy the mechanics of.
Also having information about them using balance, eq or both would be good, as you can only swap statpacks to level 31(Thank you for raising the newbie level, by the way) The profession RP is centered in the Guilds. So making it informative of profession mechanics as opposed to flowery RP and not much else, as exists in the current HELP PROFESSION DRUID, would be nice.
The price on them is a ridiculous buy-in to start.
the claims are stated - it's the world I've created
the claims are stated - it's the world I've created