So we are finishing a few other things, but I am slowly coming back around to Champions.
I want to make it a bit cooler, just not sure how.
Right now Champions get:
- Double XP
- Shouts
- No XP loss on death (not too big a deal now)
For these benefits they are open PK.
Possible additions:
- Somehow incorporate 1v1 battles into it. Maybe the two champions are pulled to a special arena.
- The top basher and PKer win something for their sect/cult.
- Give the monthly bashing and PK winners a prize, the reset the rankings.
Not really sure what I want to do, aside from the fact that I want to make it more appealing to more people.
Thoughts? Ideas?
Comments
One on One is a rough game right now. It's rock, paper, scissors. Some classes are bosses at 1v1, the rest of them a mediocre at best. I mean, who wants to compete against a flickdancer 1v1 for anything? Some classes actually punish you for longer fights, like Assassin/Renegade/Predator. Lastly, you can't forget time bomb bard. Fights last however long it takes to build up resonance (that you can't avoid) for insta kantae. It's just not fun.
Pulling them into a 1v1 arena will just tank participation even more. It's no fun to be part of a world PvP system when the end result is that somebody artifacted like Juran/Risca/Justus/etc can just haul you into a 1v1 arena and drop the hammer on you.
The monthly bashing contest is problematic, imo, because it pushes people into turtling and hiding. When I get a solid lead, I'm not going to go participate in shardfalls and such, because I'm not going to want to risk my placing on the vagaries of team combat.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Beyond that, I feel like it might be worthwhile just to flesh out some IC background behind the Champion thing. Something like, 'Champions carry with them an infinitesimal sliver of godlike power, allowing them to shout across the land.' It seems cheesy, but something like that would encourage people to do it just for the RP purposes. Maybe allow Champions to have in-room message that changes based on the number of NPC/Player kills they manage.
Champion with zero kills:
Bathan is here, a faint shimmer of power radiating from him.
Champion with 2000 NPC kills, 20 player kills:
Bathan is here, radiating a palpable aura of incredible strength.
I'm just spitballing here, but I feel like most of the ideas hit up your major demographics of everyone that enjoys bashing, fighting and RPing, and all the cross sections between.
EDIT: Also, I realize it got voted down before, but Veil really needs to be disabled by being a Champion. It could be something as simple as 'By being courageous enough to take on this incredible power, you reveal yourself to all in the land seeking out the strongest individuals.' I really feel like the community's in enough of an upswing where, most reasonable people will be like, 'sure, this damages the Champion mechanic and should go the way of the Dodo bird.'
If you want to be sneaky and fly under the radar, you should not be tampering with the power of the Creator or the Leechtree, et cetera.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
As for champion, I'd like to see more special abilities added than buffs and arena combat, but I'm terrible at thinking up stuff like that.
The moment you enter this hunting ground you are fair game making it a high risk, high reward bashing area. I'd even drop unique npc encounters in here that drop artifacts. Two of them would be open to the public and open to ruination by other champions. The third boss, would be on the epic scale. It would probably be the hardest encounter in the game and be the only instanced NPC in the game. With XP loss removed, it would really motivate people to pick up a free x2 xp bonus AND super awesome mobs at no cost. It'll be a nice 'gap filler' between shard falls when....
Sweet-xp's friends kill flavor-of-the-month.
Oh snap, we got a brawl on our hands.