Svorai doesn't get to have all the fun. In a similar spirit to the
Help Profession thread, this thread is intended to crowdsource some additions to the game's help files.
We will be creating and placing a set of new help files for each profession, containing artifacts of specific benefit to that profession. These files will include class-specific artifacts (such as monk armbands), as well as beneficial artifacts for the class (like stat artifacts or intelligence damage collars). You should also include descriptions of why these artifacts are beneficial to the class. Bonus points for lists that are prioritized by usefulness or usefulness:credit ratio!
Obviously there will be repeated information here -- many classes benefit from collars for the same reason, etc.
Thank you all in advance for your help. The collected knowledge of the playerbase will do a much better job classifying these artifacts than I could on my own!
Comments
Diadem - Best utility artifact. Really good for spamming active defenses like General Patton of Imperian.
Bows: These give you access to bows as a non-archer class. This itself is invaluable. However, your accuracy sucks. I haven't really seen the return on a level 2 or level 3 bow, to be honest.
Warhammers, longswords, scimitars. Very little use. You can smith these. They'll suck, but they're cheaper than an artifact.
Ring of Magicks bane: Helps resist any damage type where intelligent is used to determine the damage done. In bashing, only resists magick damage.
Resistance rings: All good. Help offset racial modifiers.
Sip rings. These should be purchased last, because increasing your health/mana pool is going to indirectly increase your sip % anyways. You want your base sip to be as high as you can afford before you start buying sip related artifacts