This promotion is everything I hate about Imperian promotions lately and it is a perfect example of everything that is wrong with them.
This is probably the single worst promotion you've ever run, including the artifact fragments. The races weren't bad. You get a benefit from them that's largely unattainable now, but it's a relatively minor thing. Racial mana regen is nice, but it's a side-benefit, a fairly minor thing. It's great to have, but it's not going to swing a fight for you. Racial flight, whatever. It was a cheaper and slower ring of flight, or a cheaper and more restricted wings artifact, no big deal.
The apples are a massive thing, however; the bitter apple is basically a kill button and several of the others are also stupidly powerful. Having that kind of thing as a promotional items feels crappy. It's just so blatantly pay to win that it makes the entire game feel worse. What are you going to offer next month? A wand of zapping?
Bleh.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Comments
It's a great way to make a quick buck, but probably a bad sign for the future of the game. Even a game as old and 'tired' as this one.
just seems like a lot effort(money) for very little benefit, at least to me
As an aside, those rotten apples better not work on caravan traders.
This was one of the main reasons I hated college; I disliked spending thousands of dollars on learning crap I'd never enjoy or use ever.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
- Leave the wheel year round, with free spins for log-in time remaining all the time, or most of the time(maybe like, free spins enabled every other day or only on weekends or something).
- Add a very small chance for promo items and assembly pieces to drop from free spins, to help replenish the barren wasteland that the promo market has become as far as assembly pieces(vanity and otherwise) are concerned.
- Instead of new promo items being exclusively available with credit purchases, add them to the wheel with an increase chance during their first month of introduction(or guaranteed if the value of them is low enough(wouldn't apply to apples)).
This would encourage more IG time(even if you're just idling a lot, you're still open to RP and PK). This would give people with extra credits a way to blow them. This would give us another way to refill promo market since most assembly items aren't available(not even simple vanity pieces) and the remaining pieces are sitting at obscene prices. This would even give people like me that bash for most of their credits a way to gamble a little every now and then. Plus, it'd help keep promos like this apple one from being "that promo that nobody really jumped on and you can't find on the market".
I do not hate this promo. It could be better. It is not the death of Imperian. It is not the worst thing going on in Imperian.
I also note that a lot of complaining people have pay-to-win style artifacts already happily in hand.
These are pay2win apples at high buy in cost that, after 30 days, will be largely unattainable. Sure, they work only 1/day each, but there's a distinct advantage that people will have if they buy a large number of credits in the next 20 something days as opposed to the next 40 something, and no real balancing recourse.
All "blatant cash grab" notwithstanding. I understand that part. Shakespeare got to get paid, son. But it really goes to show that they don't really feel out their audience on this sort of thing.
More to the point? That isn't how combat works, especially these days. We don't have the population required to see any good outcome from this. The community is so entrenched and invested, not to mention small, that maybe only one or two people will have a full apple bag.. much like, say, the Raksha band, and we see where that got us.
"Pay for perk" is not an acceptable defense to releasing something that isn't particularly good for the combat environment. 'Exclusive, limited time' and 'potentially powerful combat item' should rarely intersect. Promotions should never be giving out items that feel necessary for combat. I think promos should stick to the simple **** or the silly stuff, not anything combat oriented. Combat doesn't need more variables to account for, especially on the level of balancing skills or class kits.
These can be used once a day. Kabaal made a good point (to me) about the potential stupidness of the ability to transport anyone from anywhere to you. That one stinks, if someone wants to use it to be a trolly troll troll. Which will eventually happen, because Imperian has lots of people who can't think beyond their own enjoyment. Plus the administration is open to adjustment on these if they become too imbalanced.
I guess we could go back to no promotions at all for purchases, and maybe instead get more prizes doled out from world events.
I'd be cool with that.
Stupid artifacts existing doesn't excuse Jeremy and co trying to peddle us more.