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Improving Imperian

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  • JulesJules Member Posts: 1,080 ✭✭✭
    The truly glaring part in that particular example (his's) might be an actual bug, from what I have got back and seen others get back with possessives like that.  I'd go straight for BUG at this point and see what happened.  "In a sickening crunch" is a bit off for sure, but I don't know that I'd do 'with a sickening crunch', just because that becomes 'with a sickening crunch with a frost-rimmed chalybeous glaive'.  Maybe I would BUG it, because it is not just an "oops, typo", and the person who makes the fix needs to be able to judge for themselves whether or not my suggestion is actually a fix.    

    Also, some of the things I'd BUG right now, I'd BUG because of what Garryn said in the Help file thread, but going strictly by what Eoghan wrote, I am technically supposed to TYPO those.  I mostly mean this line from Eoghan's post:  - Mistakes in skill help files (AB) such as outdated, incorrect, or missing information.  I think there is a push towards trying to standardize all aspects of reporting more, but I guess I just hope that no one is eyerolling too much if people don't always submit to the "correct" queue.  
  • DiceneDicene Member Posts: 913 ✭✭✭✭
    How about another small round of titles? I would adore a Vacuous title. My homeboy Rom, the Vacuous Spider is just the cutest:

    image
    image
  • LartusLartus Member Posts: 487 ✭✭✭

    That does not look like a spider. More like a walking purple moss clump.

  • DimitriDimitri Member Posts: 338 ✭✭✭
    looks like the Vanishing Isle turtle from aladdin and the fourty thieves.
  • TheophilusTheophilus Member Posts: 784 ✭✭✭✭
    More places to hunt demons for killing demonkind for achievements please.

    All we have right now are Feinhorn and some waves in UW Stavenn.

    Also the achievements for slaying instance things needs to be changed. I mentioned this before, but essentially you'd have to spend 2,000 credits for tokens to buy instance coins to do the achievements.
    (Ring): Lartus says, "I heard Theophilus once threw a grenade and killed ten people."
    (Ring): Lartus says, "Then it exploded."

    (Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    I would like to add more instance type things in. Not super high on the list, but it's on the list.
  • ClaudiusClaudius Member Posts: 90 ✭✭✭
    More places to hunt demons for killing demonkind for achievements please.

    All we have right now are Feinhorn and some waves in UW Stavenn.

    Also the achievements for slaying instance things needs to be changed. I mentioned this before, but essentially you'd have to spend 2,000 credits for tokens to buy instance coins to do the achievements.

    You mean there are people out there who don't have 2k+ credits sitting around with nothing to buy? .......Plebs.
  • TheophilusTheophilus Member Posts: 784 ✭✭✭✭
    edited June 2016
    I've typoed this (and maybe twice):

    With a skull deathmask from treasure maps, the deathsight message is:

    So-and-so has been slain by A bearer of deathly visage.

    Can we please not capitalize the "A" in "A bearer of deathly visage"?

    Also, we might need an indefinite article before "deathly visage."

    So it should be:   So-and-so has been slain by a bearer of a deathly visage.
    (Ring): Lartus says, "I heard Theophilus once threw a grenade and killed ten people."
    (Ring): Lartus says, "Then it exploded."

    (Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
  • DecDec Member, Immortal Posts: 216 mod
    I added your a, but I don't see where it's capitalized.  It looks right in everything I've tried so far.
  • ClaudiusClaudius Member Posts: 90 ✭✭✭
    edited June 2016
    Please let us trade in promo pets, mounts and familiars for some credits. I honestly don't even care if it's 1cr per. Though, more realistically 10cr per is a very reasonable price. They sell for more on promo market. If I could drown them all and be rid of them I would. Don't get me wrong, I love having one of each. I just don't want 27 of each. Granted, I do more promo credit buys than a lot of other people.... but my petlist is starting to lag me out. Please help.

    edit:
    I've already bought over a hundred phylacteries since they became available. I honestly just went to buy another 50 and stopped, for the sole reason that I didn't want to get cluttered with more pets without a way to get rid of them that doesn't involve dangling them on promo market for weeks.
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    You can trade in pets, familiars, and mounts for 1 credit each. You could actually do mounts and familiars already. I just added pets. 

    It's not much, but it will let you clear out your inventories.
  • KhizanKhizan Member Posts: 2,648 ✭✭✭✭✭
    So.

    It's pretty cool that bosses like Wickerman turn off your autocuring when you're trapped by them to prevent autocuring from spamming "You're trapped and need to BREAK OUT first" endlessly. I like that.

    I'd like it even more if breaking out would turn it back on

    That was a very confusing fight earlier, because the boss kept turning off my healing.

    "On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."

  • EoghanEoghan Member, Immortal Posts: 1,073 mod
    edited June 2016
    Jules said:
    Also, some of the things I'd BUG right now, I'd BUG because of what Garryn said in the Help file thread, but going strictly by what Eoghan wrote, I am technically supposed to TYPO those.  I mostly mean this line from Eoghan's post:  - Mistakes in skill help files (AB) such as outdated, incorrect, or missing information.  I think there is a push towards trying to standardize all aspects of reporting more, but I guess I just hope that no one is eyerolling too much if people don't always submit to the "correct" queue.  

    Someone brought this issue to my attention, so I wanted to clarify at least one thing here. While it is easier on us if things get reported via the correct queue, it is very unlikely that something will be deleted outright for not being submitted in the right place. The likely outcome is that it will be reclassified within the correct queue. The only time a report should be removed rather than reclassified is if something is reported as a bug, but would rightly be filed as an idea - in this case, we may interpret it as an incorrect bug report and close it, rather than reassign it to the idea queue, merely because we did not know it was intended as an idea.

    Additional confusion in terminology comes in when we aren't super clear, too. Mechanically, all reports are "bug" reports, because they all use the same bug system for management. This means we sometimes talk informally about "bugs" that are logically sorted as ideas. We'll try to work on keeping this terminology clear, but we may mess up. We're only human (full disclosure, we think Garryn is a robot).
    Like what we're doing? Why not take a second to vote? Vote for Imperian at http://www.imperian.com/vote
  • DecDec Member, Immortal Posts: 216 mod
    Eoghan said:
    We're only human (full disclosure, we think Garryn is a robot).
    I'm pretty sure we've definitively established that Garryn is a robot fueled by the tears of players.  There's no other reason that one would willingly go through the classlead process.
  • IluvIluv Member Posts: 703 ✭✭✭✭
    What is my purpose?

    You balance the professions in Imperian.

    Oh my God..

    image
  • ArakisArakis Member Posts: 163 ✭✭✭
    edited June 2016
    You read what it is written in the shop's log:
    2016/06/23 04:17:36 - In the last hour, your shop sold: 3000 levitation, 3000 speed, 3000 caloric,
    3000 epidermal, 3000 mass, 1950 mending, 2550 restoration, 3000 opium and 3000 noctec
    2016/06/23 02:17:32 - In the last hour, your shop sold: 3000 health, 3000 immunity, 3000 mana and
    3000 frost
    2016/06/23 00:42:42 - a group of 195 toadstools purchased for 585 gold.
    2016/06/23 00:42:41 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:40 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:40 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:39 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:37 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:37 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:42:35 - a group of 250 toadstools purchased for 750 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:02 - a toadstool purchased for 3 gold.
    Type MORE to continue reading. (21% shown)
    H:637/606 M:575/575 <eb db Bleed:0 Dev:100>  EXP1.67 more
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:01 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:38:00 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    Type MORE to continue reading. (40% shown)
    H:637/606 M:568/575 <eb db Bleed:0 Dev:100>  EXP1.67 more
    2016/06/23 00:37:59 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:58 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:57 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:57 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:57 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:57 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:57 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    Type MORE to continue reading. (59% shown)
    H:637/606 M:568/575 <eb db Bleed:0 Dev:100>  EXP1.67 more
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:56 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:55 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:54 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:53 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:53 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:53 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:53 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    Type MORE to continue reading. (78% shown)
    H:637/606 M:568/575 <eb db Bleed:0 Dev:100>  EXP1.67 more
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:52 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:51 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    Type MORE to continue reading. (97% shown)
    H:637/606 M:568/575 <eb db Bleed:0 Dev:100>  EXP1.67 more
    2016/06/23 00:37:50 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:49 - a toadstool purchased for 3 gold.
    2016/06/23 00:37:49 - a toadstool purchased for 3 gold.

    H:637/606 M:568/575 <eb db Bleed:0 Dev:100>  EXP1.67 more


    A great, GREAT improvement would be either removing the limiter on Shop logs, or making it so herb sales are stacked like elixir sales


    Edit: I know for a fact that there's -several- shops that have multiple people stocking wares, mine included. So when this happens We can't see who sold what.
  • DimitriDimitri Member Posts: 338 ✭✭✭
    *sees his elixir purchases and laughs*
  • KhizanKhizan Member Posts: 2,648 ✭✭✭✭✭
    Could DEF DRAINS display a total at the bottom?

    "On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."

  • EoghanEoghan Member, Immortal Posts: 1,073 mod
    Khizan said:
    Could DEF DRAINS display a total at the bottom?
    Sure.
    Like what we're doing? Why not take a second to vote? Vote for Imperian at http://www.imperian.com/vote
  • BaascheBaasche Member Posts: 66 ✭✭✭
    Is there any reason an EMOTETEST command has never been implemented? With the buckets and buckets of emotes you have built into the game, it's really unfortunate that you can't make use of them IC if you haven't tested them out OOC beforehand, especially since not all of the emotes are really at all what they would seem like just from the emote keyword.
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    Khizan said:
    So.

    It's pretty cool that bosses like Wickerman turn off your autocuring when you're trapped by them to prevent autocuring from spamming "You're trapped and need to BREAK OUT first" endlessly. I like that.

    I'd like it even more if breaking out would turn it back on

    That was a very confusing fight earlier, because the boss kept turning off my healing.
    I was looking at the code and it should be doing this. Let me know next time you get in a fight with him. :)
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    Baasche said:
    Is there any reason an EMOTETEST command has never been implemented? With the buckets and buckets of emotes you have built into the game, it's really unfortunate that you can't make use of them IC if you haven't tested them out OOC beforehand, especially since not all of the emotes are really at all what they would seem like just from the emote keyword.
    I have put in SHOWEMOTE <emote>

    It is a very simple bit of code and does not even bother to replace the variables with names or proper pronouns, but it will let you see what the emote will look like.
  • ZerinZerin Member Posts: 84 ✭✭✭
    Pretty minor, but can we change the needed approvals/rejections for submitting trade-skill designs down to 2? The population of the game is smaller now, so the process takes longer, which is annoying. I feel like 2 people could get it done just as well as 3 could.
  • BaascheBaasche Member Posts: 66 ✭✭✭
    Feels like the ancestral stone market has been dry for more than long enough to make them high demand. Maybe it's about time for another round of stones in some sort of promo?
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    Baasche said:
    Feels like the ancestral stone market has been dry for more than long enough to make them high demand. Maybe it's about time for another round of stones in some sort of promo?
    Yeah. We will probably roll them out at some point again.
  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    Zerin said:
    Pretty minor, but can we change the needed approvals/rejections for submitting trade-skill designs down to 2? The population of the game is smaller now, so the process takes longer, which is annoying. I feel like 2 people could get it done just as well as 3 could.
    Probably not going to do that for now. Mainly because I am a heartless bastard.
  • SeptusSeptus Member, Beta Testers Posts: 781 ✭✭✭✭✭

    Any chance we could have a config just to embed the room number in room short descriptions?

    For a screenreader user, having to config mapview on/off for all glance-esque abilities just to extract the room number is pretty annoying; its also super spammy if you don't have the know-how to gag the map. I'm assuming the map is meant to show on glances, if its not ignore me and I'll bug it instead.

  • Jeremy SaundersJeremy Saunders Administrator Posts: 1,251 admin
    With the number before or after the desc? 

    Some examples:

    Aryana's Spring. (8463)

    8463 - Aryana's Spring. 

    What works best for screen readers? Also what type of formatting? Parentheses, dash, or something else?
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