Lord Theophilus Aracelia, Imperator of Stavenn says to Kanthari, "Have you anything to say on the behalf of your Council considering your Prophetess is not available?"
Singularity, Lady Ellarynth Lokrien Nessaja, Mistress of Death says, "There is a reception at the Hostel that has been prepared. It would be wonderful if all of you would attend."
Theophilus glances toward Kanthari, his eyes scanning his visage for response.
Kanthari offers Theophilus a sly smile, his sanguine eyes bright as he intones, "I do not speak on behalf of the Prophetess. It does not bode well for one's health." Casting a glance over the surroundings, he nonetheless affirms, "But for my part, I anticipate seeing your work."
Theophilus glances at his audience and bows low before each member present. "As Lady Ellarynth has said, she has prepared a reception, and worked hard to do so. If you all would attend for a brief moment, and then we shall go hunt in the Underworld for relics." He tilts his head slightly, pondering, and says, "We will do well and we will flourish. Both Khandava and Stavenn. I only ask for patience, but I am humbled to have an opportunity to lead after working so hard."
Theophilus snaps to attention, clicking his heels together sharply.
Taking on a rigid posture, Theophilus wreathes his hand in crackling black energy and brings it to his brow, giving a sharp salute.
Theophilus plants each foot firmly at shoulder width as he brings his hands behind his back and grasps one wrist firmly, standing at ease.
(Ring): Lartus says, "I heard Theophilus once threw a grenade and killed ten people." (Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
(R): Alynea, "Rt With an inhuman rending sound, as if existence were being torn asunder, a pit begins to open in the ground below you. Pulsing impossibly, it seems not to be a splitting of the earth so much as a splitting of reality. Finally it is done, and a gaping maw of midnight and sulphur lies before you."
(R): Alynea, "And... the 0.01% chance you get instakilled by it..."
(R): Alynea, "For an instant Rangor pauses, his eyes wide with wonder before his entire body wrenches violently apart, exploding in a shower of thick blood."
(R): Septus, "The deathsight was my favourite bit."
(R): Septus, "I can't remember it though."
(R): Alynea, "Not in the log :C."
(R): You, "Wow."
(R): Alynea, "R.i.p pit, you will be missed.. Aetolia still has it, but people need to be missing levitation to be sucked down into it.. And they have no way of stripping levitation, lol."
As neat as Pit was flavour wise, it was imbalanced as all hell in both Achaea and Aetolia. It was too easy to null and void an entrenched location when an Occultist/Indorani/Cabalist (which were like old Summoner) would just run in and drop Pit, leave. Most conflict systems in both games involved holding a location, especially when troops were vulnerable when spending an hour capping a room in Aetolia's war system. Ultimately, Achaea did away with it because it was stupid it. You won't see it in Aetolia because it was disabled for the now-defunct war system there and you can't use it in leyline conflicts (the equiv. of shardfalls)
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
You place the corpse of Shou on an altar of sanctity and chant a few words. The altar glows sloftly for a while and a blue fire envelops it briefly. As the fire consumes its sacrifice, you feel your faith rising. Your sacrifice has contributed 39 belief to the Sect of Conquest.
... aww.
e: WOW. has 'sloftly' always been there? How has nobody noticed that?
(Ring): Septus says, "Well, when all else fails." (Ring): Septus says, "Try as you might, you are unable to break a translucent crystal." (Ring): Septus says, ":(." (Ring): You say, "Lol." (Ring): You say, "'Dunno what to do with this... MIGHT AS WELL BREAK IT' ... Can't break it -sadface-." (Ring): Septus says, "I thought that was questing 101."
You place the corpse of Shou on an altar of sanctity and chant a few words. The altar glows sloftly for a while and a blue fire envelops it briefly. As the fire consumes its sacrifice, you feel your faith rising. Your sacrifice has contributed 39 belief to the Sect of Conquest.
... aww.
e: WOW. has 'sloftly' always been there? How has nobody noticed that?
Fine, no more sloftly.
Also you probably had died a few times recently. Each time you die your corpse is worth less and less. As you don't die for a while it gains value back.
The final blow is too much, you have slain an armoured wraith. You gain 118,070 experience. You need 80,610 more for level 136. [Level Up]: You have reached level 136. You gain 0 Health and 0 Mana.
Wait.. what?
The final blow is too much, you have slain a jewelry-bedecked skeleton. You gain 81,930 experience. You need 8,015,006,354 more for level 137.
I thought the formula showed xp til 137 would be 2,200,000,000?
Edit: and now in the order they were killed...
The final blow is too much, you have slain a heavily clad wight. You gain 175,730 experience. You need 8,011,181,814 more for level 137.
The final blow is too much, you have slain an indistinct wraith. You gain 109,080 experience. You need 8,900,905,084 more for level 137.
The final blow is too much, you have slain a heavily clad wight. You gain 175,730 experience. You need 8,011,181,814 more for level 137.
The final blow is too much, you have slain an indistinct wraith. You gain 109,080 experience. You need 8,900,905,084 more for level 137.
Did I break something?:(
I feel like this is where we find out that aspect xp had previously been scaled by 1/10th so as to avoid variable overflows or something, and Shou just broke that system.
I feel like this is where we find out that aspect xp had previously been scaled by 1/10th so as to avoid variable overflows or something, and Shou just broke that system.
Yeah, approximately 2.1 billion is the max size of a 32 bit signed integer. When he passed that, the game barfed. It was still working properly in the backend, but the display couldn't handle it. This should be fixed now and displaying correctly.
18. (2015/02/15 03:43) Kanthari: "// Celosyi set my marionette/fae thing to reset to you. Happy V-Day."
19. (2015/02/15 03:44) Kanthari: "// check your inv, homie."
20. (2015/02/15 03:44) Kanthari: "// ."
Sanded satin-smooth, blocks of birch wood comprise this little marionette, fashioned into the finespun visage of an puckish forest sprite. Clad only in a wispy dress of ivory gossamer embroidered with broken hearts and arrows, the fae's body is a pristine alabaster, the paint imbued with an iridescent quality to coruscate prismatically when kissed by light. Her lovelorn features are beset with wide ruby eyes, with red paint ornamenting either of her cheeks in adorable heart and rose designs. Long, lustrous locks of niveous hair spills from her head to frame her wooden countenance. Slung over the toy's slim shoulders is a quiver of sanguine leather, its confines filled with little white and silver-tipped arrows; from her shoulder blades sprout paper-thin wings of opalescent glass, their surfaces tinted a lusty crimson which sharply contrasts her snowy skin. Clasped within one of the sprites hands is a black bow with ribbons of blush-pink and red hanging from the lower arm; her other hand grasps an arrow to shoot, its tip stained a blood red from piercing the hearts of her lovelorn victims. Strings attached at the jointed doll's hands, feet, head, and wings fasten above her head to a wooden cross which allows her a wide range of movement when properly manipulated.
(Ring): You say, "Loosh."
(Ring): Aleutia says, "Verexa."
(Ring): You say, "I mean you know already but Kanthari gave me his marionette best day ever."
(Ring): Aleutia says, "Hahah, yeah "
(Ring): Aleutia says, "He originally entered to get me one, but I ended up getting one too and he was like "I bet Verexa would like this" because he hates dolls XD."
(Ring): Selthis says, "Just what verexa needed to complete her ensemble, a creepy f*cking puppet."
So I keep testing the games daily, also I'm a few days ahead of you guys so that if something happens where the special prize doesn't show up, I'll be the first to know. So I'm testing away this morning, go into Slick's booth, and get this gem. I just had to share with you all!
A mechanical attendant takes your pink card from you and places another one
before you. It then turns a red card over to reveal the new phrase.
A mechanical attendant says, "We are now in round three, your new phrase is:
"I'm tired of living a lie! I love _____________!" Turn a card over in response.
"
-#-turn card
You flip over a pink heart-shaped card that says, '@Jeremy to profess their love
Comments
Lord Theophilus Aracelia, Imperator of Stavenn says to
Kanthari, "Have you anything to say on the behalf of your Council
considering your Prophetess is not available?"
Singularity, Lady Ellarynth Lokrien Nessaja, Mistress of
Death says, "There is a reception at the Hostel that has been prepared. It
would be wonderful if all of you would attend."
Theophilus glances toward Kanthari, his eyes scanning his
visage for response.
Kanthari offers Theophilus a sly smile, his sanguine eyes
bright as he intones, "I do not speak on behalf of the Prophetess. It does
not bode well for one's health." Casting a glance over the surroundings,
he nonetheless affirms, "But for my part, I anticipate seeing your
work."
Theophilus glances at his audience and bows low before each
member present. "As Lady Ellarynth has said, she has prepared a reception,
and worked hard to do so. If you all would attend for a brief moment, and then
we shall go hunt in the Underworld for relics." He tilts his head
slightly, pondering, and says, "We will do well and we will flourish. Both
Khandava and Stavenn. I only ask for patience, but I am humbled to have an
opportunity to lead after working so hard."
Theophilus snaps to attention, clicking his heels together
sharply.
Taking on a rigid posture, Theophilus wreathes his hand in
crackling black energy and brings it to his brow, giving a sharp salute.
Theophilus plants each foot firmly at shoulder width as he
brings his hands behind his back and grasps one wrist firmly, standing at ease.
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
Can you please not repeat the entire huge quote?
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
I didn't know how to not do that. Apologies.
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
Your sacrifice has contributed 39 belief to the Sect of Conquest.
... aww.
e: WOW. has 'sloftly' always been there? How has nobody noticed that?
(Ring): Septus says, "Try as you might, you are unable to break a translucent crystal."
(Ring): Septus says, ":(."
(Ring): You say, "Lol."
(Ring): You say, "'Dunno what to do with this... MIGHT AS WELL BREAK IT' ... Can't break it -sadface-."
(Ring): Septus says, "I thought that was questing 101."
Oh @Septus...
The final blow is too much, you have slain an armoured wraith.
You gain 118,070 experience. You need 80,610 more for level 136.
[Level Up]: You have reached level 136. You gain 0 Health and 0 Mana.
Wait.. what?
The final blow is too much, you have slain a jewelry-bedecked skeleton.
You gain 81,930 experience. You need 8,015,006,354 more for level 137.
I thought the formula showed xp til 137 would be 2,200,000,000?
Edit: and now in the order they were killed...
The final blow is too much, you have slain a heavily clad wight.
You gain 175,730 experience. You need 8,011,181,814 more for level 137.
The final blow is too much, you have slain an indistinct wraith.
You gain 109,080 experience. You need 8,900,905,084 more for level 137.
Did I break something?:(
Sanded satin-smooth, blocks of birch wood comprise this little marionette, fashioned into the finespun visage of an puckish forest sprite. Clad only in a wispy dress of ivory gossamer embroidered with broken hearts and arrows, the fae's body is a pristine alabaster, the paint imbued with an iridescent quality to coruscate prismatically when kissed by light. Her lovelorn features are beset with wide ruby eyes, with red paint ornamenting either of her cheeks in adorable heart and rose designs. Long, lustrous locks of niveous hair spills from her head to frame her wooden countenance. Slung over the toy's slim shoulders is a quiver of sanguine leather, its confines filled with little white and silver-tipped arrows; from her shoulder blades sprout paper-thin wings of opalescent glass, their surfaces tinted a lusty crimson which sharply contrasts her snowy skin. Clasped within one of the sprites hands is a black bow with ribbons of blush-pink and red hanging from the lower arm; her other hand grasps an arrow to shoot, its tip stained a blood red from piercing the hearts of her lovelorn victims. Strings attached at the jointed doll's hands, feet, head, and wings fasten above her head to a wooden cross which allows her a wide range of movement when properly manipulated.
(Ring): You say, "Loosh."
@Kanthari, best Valentine's day ever.