Can you remove the number of divorces from someone's honors? It feels like a nasty brand on people. Or at least make it able to be hidden through config options.
Innocent women out there should have SOME warning about how huge of a manwhore you are.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
On another note, it would be nice to remove some of the tattooing restrictions - obviously wandering off somewhere should ruin the tattoo, but non-movement actions really shouldn't.
Would love to see mana drains normalized - put them all on the same timer and therefore make them easier to track.
That's a big part of the defence database project. It was started a while ago and I'm finishing it up. Along with it will come the DEFENCE DRAINS display, which shows you what's draining mana, how much it drains and how often.
Can you maybe make it a generalized regens readout that tells you the rate at which you regenerate health and mana (total and/or post drains)?
<div>Message #2062 Sent By: (imperian) Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>****, and not belonging anywhere near Antioch till he grows up."</div>
Let me have a smite button that also gives an imperian apology to novice names that sound like garbled spit with no tongue through clenched teeth biting into other novices whom didn't learn their lesson.
Let me have a smite button that also gives an imperian apology to novice names that sound like garbled spit with no tongue through clenched teeth biting into other novices whom didn't learn their lesson.
Here I was on my lunch break, thinking about how hungry I was and wondering what to eat. Thank god someone was nice enough to make word salad. I am stuffed now!
ENVENOM <LEFT|RIGHT> WITH <toxin>, so that I can have sitaras in my inventory without needing client-side tracking to make sure I'm not envenoming a spare.
- You don't need to keep spare sitaras in inventory unless you use to plan them somehow, and then you can just get it out of the container in the same command.
- Wielding two sitaras at the same is kind of wasteful. If you are doing it so you can always have a free arm, you can just wield one and rely on ambidexterity.
- Ignoring the above, you should be sending the envenom command with the sitara# anyway.
- Finally, you can use inline envenoming with (most, if not all) your attacks.
1. Yes, putting them away works, but it's a) an inconvenience, and b) if you forget, it can be really annoying to figure out what the problem is. 2. Yes. Dual wielding is a non-issue. 3. Yes. Doing it by number is precisely the correct way to do it now. And if I want to swap out sitaras (e.g., maximising DPS versus maximising speed, or taking advantage of elemental weaknesses), I have to track which I'm wielding client-side to envenom the correct one. This client-side futzing is exactly what I would like to ditch. 4. Nope. Sitara envenoming requires balance, so inline envenoming only works if the first command of a combo takes a toxin argument. If I want to raze/hit/hit or feint/hit/hit, I have to envenom separately; since I'm separately envenoming some of the time anyway, it's simpler to do that for all my attacks.
If a knight wants speed, they need to switch to sabres. If they want damage, axes or claymore.
If you have multiple sitaras for multiple situations, you most likely are wielding them by number anyway (otherwise how are you sure of wielding the one you want), so what is the issue with envenoming with the # that you already used to wield.
Man, I asked for the lack of not juggling runelore tablets, people told me the game actually benefited from systems like this. The same argument applies here. I don't like it, but people like this being a necessary mechanism. What're you gonna do?
In all honesty, the cleanest solution is probably to just make sure that inline envenom works for every knifeplay attack, regardless of whether it delivers a toxin.
Whichever method you use to swap to different sitaras (speed, damage, dps, etc) like you said, you'd know exactly which sitara you are using anyway.
While a generally worthless mythical skill, WEAPONRY INDITE could solve this. WIELD SPEED, WIELD DAMAGE, WIELD DPS, WIELD ETC.. Although, it's rather expensive if you aren't trans weaponry already....but who isn't these days?\
Man, I asked for the lack of not juggling runelore tablets, people told me the game actually benefited from systems like this. The same argument applies here. I don't like it, but people like this being a necessary mechanism. What're you gonna do?
Confused. Apart of wielding a tablet if the rune requires it, where is the need to juggle tablets?
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But, I could see how it couldn't be a problem in a lower animal populated area.
Pff, no.
Innocent women out there should have SOME warning about how huge of a manwhore you are.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Everyone already knows my manwhoring ways though. I just don't like divorces being up there with experience, quest honors, etc.
2. Yes. Dual wielding is a non-issue.
3. Yes. Doing it by number is precisely the correct way to do it now. And if I want to swap out sitaras (e.g., maximising DPS versus maximising speed, or taking advantage of elemental weaknesses), I have to track which I'm wielding client-side to envenom the correct one. This client-side futzing is exactly what I would like to ditch.
4. Nope. Sitara envenoming requires balance, so inline envenoming only works if the first command of a combo takes a toxin argument. If I want to raze/hit/hit or feint/hit/hit, I have to envenom separately; since I'm separately envenoming some of the time anyway, it's simpler to do that for all my attacks.
In all honesty, the cleanest solution is probably to just make sure that inline envenom works for every knifeplay attack, regardless of whether it delivers a toxin.
Well, more like, I'm not trans weaponry in all my main characters. #FWP
Confused. Apart of wielding a tablet if the rune requires it, where is the need to juggle tablets?