I would generally agree with this, yes. If someone is actively avoiding combat, and is willing to try escaping from the moment you walk into the room, then they should have a pretty good shot at get… (View Post)
Here are my general thoughts on shrines, and this thread in general: The shrine system has flaws, but it's a better option than turning Shrines into another 'Capture the flag' objective (this time wi… (View Post)
I could definitely support an active request that just returns your current autocuring settings, the same way the client can actively request skills or the people in a comm channel. I would be again… (View Post)
Instead of doing it this way, which is clunky and somewhat similar to existing mechanics, divide the game up into regions and run them that way. Randomly, or predictably as a result of player input … (View Post)