It isn't as useful as it looks, but it's a general gauge. For example: Creepers (caanae sewers) shows as a higher level than Crawlers (beneath caanae sewers).
I am the righteous one... the claims are stated - it's the world I've created
I think I've seen it fluctuate, which would mean it's realtime? Horn monsters might be throwing off level averages, which could also make the numbers weird. And it's interesting that monster level ranges to higher than 100. Magglix was way up there.
Guess it'd be a good way to gauge belief worth then?
Belief values are based on experience gained, it appears, in which mob level is only one factor. Despite creepers being a higher mob level, crawlers net more xp and belief.
Edit because of slight relevance: necromancy bone per corpse (not rate, which is static) is a function of mob level (if they also meet the weight requirement (which is 100lbs))
Post edited by Lionas on
I am the righteous one... the claims are stated - it's the world I've created
I heart the recent changes to the novice areas. I rolled a newbie recently to run through and check them out. The changes are freaking awesome. Everything that I saw on my run-through was really impressive, and if I knew which one of you glorious bastards put leechroots in the Khandavan novice area, I would put a golden statue of you in my guildhall.
I'll smelt it out of all the gold @Lionas fines us when we use incorrect grammar and punctuation. (I'm nervous right now about using so many commas in my post)
I the learning changes.
I heart the recent influx of newbies.
I also all the nightmare fuel animals in the Khandavan forest now. Here's looking at you, one-eyed pheasant.
I HEART, really greatly the new way to speak with mobs.
I just dislike some of the options. I don't figure Mena (nor anyone in demonic) really saying '(Letting the spirit posses) Your bodies? Are you crazy?' Because, well, that is HALF of demonic XD.
But nonetheless, it is quite impressive, and I hope to see more of this.
I am going to try to put in a way to display what words need to be said to trigger the response so that you can string together your own ones if you want.
I am going to try to put in a way to display what words need to be said to trigger the response so that you can string together your own ones if you want.
The best WAY, imo, would probably just be to CAPITALIZE the keywords in the choice. It looks a little sloppier, but it's clearly understandable, and it doesn't have the problem of different people having colors set oddly on their clients or strange fonts or other such things.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
I am going to try to put in a way to display what words need to be said to trigger the response so that you can string together your own ones if you want.
The best WAY, imo, would probably just be to CAPITALIZE the keywords in the choice. It looks a little sloppier, but it's clearly understandable, and it doesn't have the problem of different people having colors set oddly on their clients or strange fonts or other such things.
We are actually going to color the words they mob says that are keywords. You will be able to turn the colors on or off and config the keyword coloring.
Comments
However, I don't like that her lab's firewall is so restrictive. Time to dust out proxys.
My nickname from working in the kitchen follows me everywhere.
I heart not having to watch Bina demonstrate survival/perception/cooking over...and over...and over again.
the claims are stated - it's the world I've created
Edit because of slight relevance: necromancy bone per corpse (not rate, which is static) is a function of mob level (if they also meet the weight requirement (which is 100lbs))
the claims are stated - it's the world I've created
I heart the recent changes to the novice areas. I rolled a newbie recently to run through and check them out. The changes are freaking awesome. Everything that I saw on my run-through was really impressive, and if I knew which one of you glorious bastards put leechroots in the Khandavan novice area, I would put a golden statue of you in my guildhall.
I'll smelt it out of all the gold @Lionas fines us when we use incorrect grammar and punctuation. (I'm nervous right now about using so many commas in my post)
I the learning changes.
I heart the recent influx of newbies.
I also all the nightmare fuel animals in the Khandavan forest now. Here's looking at you, one-eyed pheasant.
(ノ◕ヮ◕)ノ*:・゚✧
It's raining [mutated] cats and [porcupine-fur] dogs. Hallelujah.
I HEART, really greatly the new way to speak with mobs.
I just dislike some of the options. I don't figure Mena (nor anyone in demonic) really saying '(Letting the spirit posses) Your bodies? Are you crazy?' Because, well, that is HALF of demonic XD.
But nonetheless, it is quite impressive, and I hope to see more of this.
A second path could be to add some alternative options for when the person belongs to a specific circle.
the claims are stated - it's the world I've created
(ノ◕ヮ◕)ノ*:・゚✧
The best WAY, imo, would probably just be to CAPITALIZE the keywords in the choice. It looks a little sloppier, but it's clearly understandable, and it doesn't have the problem of different people having colors set oddly on their clients or strange fonts or other such things.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."