Did I already mention that I wanted Achaea's snowball machine thingy you can buy with tokens? Because I want that. You just drop the snow and people can pack snowballs. Also, their token artie shovel that doesn't break and lets you dig a bit faster than a regular shovel. Oh and also their monocle thing that lets you see SECRETS exits.
EDIT: I've IDEA'd their platinum whistle that lets you call all your loyals (here that would mean all loyals not kennelled or stabled), but not anything in the above list.
Clearly two of these already exist, maybe consider making them token wares since they're that "sort" of ware - i.e. something that is fun and neat, but not exactly on someone's "got to trick out my new combat character" list.
Clearly two of these already exist, maybe consider making them token wares since they're that "sort" of ware - i.e. something that is fun and neat, but not exactly on someone's "got to trick out my new combat character" list.
Exactly. These are the sort of things that should token wares. Same with the stuff for siege, and fishing and stuff like that.
Pocketwatch - Removes the chance for hypnosis trances to fail. Complete failures (when the target would notice and reveal the attempt) will give the subject a 2P message alerting them.*
* - I hate RNG
And a more serious question:
If I get an emote token, could I use it to make a customized snap that works for hypnosis?
If I get an emote token, could I use it to make a customized snap that works for hypnosis?
No, this would not be possible. Emote tokens can only be used to create emotes with commands that don't match existing in-game commands, and the "snap" has special code in addition to emotes, so it is excluded.
If I get an emote token, could I use it to make a customized snap that works for hypnosis?
No, this would not be possible. Emote tokens can only be used to create emotes with commands that don't match existing in-game commands, and the "snap" has special code in addition to emotes, so it is excluded.
This is a shame. I wanted to go Assassin and have a special z-snap emote to trigger hypnosis.
a sac and skin generator could be nice or an artifact which send us to a heaven location with many spiders, rattlesnakes, ants, frogs and meadowhawks.I just imagined such a location while I was running after rattlesnakes. believe me I just take that artifact, no matter what.
A mini-dagger of reincarnation type artifact, ideally costing a token or two, that would allow a person to reincarnate into a stat pack/race for a brief period of time (a couple of logged hours? Whatever seems reasonable.). It would be great for people not ready to shell out on a dagger for a permanent change, or perhaps someone who's accidentally switched themselves into a terrible stat pack via their gem or whatever skill and need some way to bypass the cool down. The important part of this item is making it a token ware, because tokens are still piling up in people's inventories and this would most definitely get some of them off the grid.
Allows artifact owners to resmith their artifacts without needing to know Smithing.
2. Sketchbook of Dranor, 500 credits.
This sketchbook allows one to tear out any known Magick profession without requiring a pre-sketch, and does so without requiring the Bard to wield the sketchbook. Furthermore, it also allows the Bard to ink in any sketches without requiring the Bard to wield the sketchbook.
Allows artifact owners to resmith their artifacts without needing to know Smithing.
2. Sketchbook of Dranor, 500 credits.
This sketchbook allows one to tear out any known Magick profession without requiring a pre-sketch, and does so without requiring the Bard to wield the sketchbook. Furthermore, it also allows the Bard to ink in any sketches without requiring the Bard to wield the sketchbook.
Probed description of the Maker's Mark would necessitate red wax, somewhere in there.
Now that I've been spending my ethereal chains willy-nilly, I wish there were a more permanent artifact for this; it is very extremely pleasurable enjoyable. Maybe limit it to once a real-life day for an exorbitant fee. I'd still pay it.
No idea if anyone has ever thought of this or a variant of it, don't have time to comb through posts for it but...I'd like to see something like the following:
Artifact deterrent device
When activated, will not allow any artifacts you own to return to you unless beckoned for X real life hours. Three tiers at 2/4/6 hours, for X/X/X credits. Maybe like 500/1000/2000
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