From @Vasharr: A Very Loud Horn - Not only allows you to shout globally with the usual restrictions, but allows you to customize it using a similar system to deathglory orbs. Should probably be more expensive than the deathglory orb. Maybe 5 tokens?
Increasing crit rate by 1% increases DPS by very roughly 1%, though the value is practically speaking very slightly less than that due to overkill. As a result, a Stygian pendant is very roughly 200 credits per 1% increase in bashing. Alternatively, a similarly priced strength artifact increases bashing DPS by 11%, or 114 credits per 1%. In addition, this strength artifact both increases PvP damage and works on boss mobiles immune to critical hits - neither of which are true of the less efficient 'pure bashing' artifact.
To make this a more compelling purchase, would it be possible for the crit pendants to add additional raw damage to all attacks made against mobiles? This bonus would provide a new reason to have the artifact against bosses, and narrow the gap between buying crit percent and buying stats in terms of efficiency.
I know I've mentioned this to Elokia the other day, but a way to customize vials/pipes without spamming the customization queue with 20 duplicates of the same design would probably save her sanity and mine, even if it's at going rate. As is it can take a few days to get customizations sometimes and I'm sure the other people using the system would prefer me not to clog it up with being stupid about wanting all my artifacts customized.
[edit] Given the existing system, on it's face I don't think it'd be TOO hard to make it so you can set it to be "customize items X, Y, and Z that are identical with this design"
Also, not complaining about the turn-around, just, this might make things go faster if I'm not the only mental case out there.
As a minor concession to usability, would you be willing to add WORM GLANCE to the Saboteur's Bone? Alternatively, would you consider another aspect perk upgrade to include that functionality?
I appreciate the idea of making wormholes viable with the available artifacts and perks, but it's hard to justify the risk when you're jumping blind every time. Assassins would still have all of the advantages when it came to using wormholes offensively, but it could make them into a more useful mobility tool.
I can understand the argument, but I wasn't requesting listen or anything particularly 'surveillance' oriented. 'Is this wormhole safe to travel through' was a pretty common concern even when using old Sabotage. If the ability to use wormholes safely is considered a perk of the Assassin professions, that's a position I can accept, but it limits the creative utility of the artifacts.
Allows you to store your credits until the Wheel promotion is over. Unable to retrieve credits once stored despite begging, pleading, bargaining, or weeping.
(Ring): Lartus says, "I heard Theophilus once threw a grenade and killed ten people." (Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
Allows you to store your credits until the Wheel promotion is over. Unable to retrieve credits once stored despite begging, pleading, bargaining, or weeping.
It needs to be a treasure vault where you can jump into the pile of them like some sort of Imperianite Scrooge McDuck
@Juran, partly because wormholes are more factional, but quite frankly also partly because reasons, people here are pretty hostile to the idea of wormholes as a common mode of travel. It just is. That said I kind of think they should either reduce the price of the related arties or just pull them altogether, or sell them to people who might have a very specific, non qol use for them. I mean, in some of the other games warp is a great way to get around in general, and the holes are generally in sort of neutral territory or otherwise isolated, so the warp artie is a great qol buy. In addition, crowd sourced maps actually exist, and are usually pretty up to date, including wormholes. Here, it none of that is true, and is unlikely to ever be.
@Juran, partly because wormholes are more factional, but quite frankly also partly because reasons, people here are pretty hostile to the idea of wormholes as a common mode of travel. It just is. That said I kind of think they should either reduce the price of the related arties or just pull them altogether, or sell them to people who might have a very specific, non qol use for them. I mean, in some of the other games warp is a great way to get around in general, and the holes are generally in sort of neutral territory or otherwise isolated, so the warp artie is a great qol buy. In addition, crowd sourced maps actually exist, and are usually pretty up to date, including wormholes. Here, it none of that is true, and is unlikely to ever be.
I'd be 100% comfortable using wormholes if I could see who was waiting on the other side.
I'd be 100% comfortable using wormholes if I could see who was waiting on the other side.
A doesn't even have to be worm glance, neccesarialy. Just toss a message "this wormhole goes to [room] (vnum)." You could compare against WHO with scripting fairly easily, excepting for people with gems and veils, which is part of the value of those artifacts to begin with.
They sell those already. Look under TOKEN WARES PACK.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Comments
A Very Loud Horn - Not only allows you to shout globally with the usual restrictions, but allows you to customize it using a similar system to deathglory orbs. Should probably be more expensive than the deathglory orb. Maybe 5 tokens?
Allows the user to COPY and CREATE keys without visiting the key person.
1 iron per key.
4 Tokens.
(Ring): Lartus says, "Then it exploded."
(Ring): Zsetsu says, "Everyone's playing checkers, but Theophilus is playing chess."
+1
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."