And lo, having already had to grind wood, shovels, booze, AFKing, recruits and sacrifices, our weary adventurers were now given about 2 minutes of interaction with Tomas before being told to go grind divine essences.
Event discussion goes here.
‘Least I won’t have to carry it no more. You see how bloody heavy it is?’
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
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the claims are stated - it's the world I've created
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
The getting insta-ganked by the army stacks is a bit old by now. Also, getting to Champion status as a non-artifact/non-Aspect takes a bit too long for it to be wiped out with bad luck on an auto-path hitting an army clot. Seems like the event is more geared towards those with a lot of time/high level/high survivability, like most bashing events. That being said, the actual god-death portion was really unique and fun.
On top of that, there's still shardfalls every three hours which people are more than welcome to fight in.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
1. The Temple bit happens. Khandava and Stavenn are trying to hijack the power for themselves. Eventually, AM and Magick align for 'the greater good' and stomp demonic out of the game for like two weeks because they won't get on our level. This was fun and cool, we had a good time. Nothing wrong here.
2. Kinsarmar flips the switch (regardless of how much people try to ignore it because it makes their RP suuuuper unfun) and releases a horde of demon gods which slay the Pantheon.
3. Near to the end, Vahin, Cass, Asaka and Epiphany get together and say 'hey mortals get it together and protect each other.' Mortals following the respective divinities, as well as the demonic groups, fresh from being inactive agree to this.
4. Gods die. The next morning, not even 12 hours after that, Kinsarmar (or rather Aeordeon behalf of Kinsarmar) declares war on demonic for making the world just an awful place. High ranking Kinsarmarians validate this claim of war.
5. A group of people who were already working together to defend the world from the demonic gods see this and go 'so the guys who released the demons and got all of our gods killed are going to wage war on demonic for ruining the world? Does not add up, let's work together to not deal with them.' This is very much not cool compared to event one. The nerve of people, working together and somehow stopping conflict in a game that has had conflict for nine or more years?
6. Kinsarmar renounces all claims of war, Pellerin steps down, et cetera.
I get that on the OOC level all of us wanted to see an org get roasted. It would've been fun. That desire, at least on my end though, does not supersede my desire to roleplay in a roleplaying game. Kinsarmar screwed the pooch pretty hard in this event and as such the world turned on them. I don't know. Next time, try not to be pissants?
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
As for current feedback: Don't offer a prize for an arbitrarily selected portion of the event that can be easily scripted/poopsocked. I'm referring to the sliver gathering. Champion as fine, as that requires at least some effort and isn't dependent on who can set up the quickest script and has the best map.
-Release more demons
-Keep the gods dead
It's really interesting to see the Demonic/AM tag team undo the damage the Demons/Magick did. And yes, it was totally magicks fault and they should be held accountable. At this point, I want to see how the God Drama turns out. Armies are bleh, but I Nemesis and Vahin need to come back....at the expense of the rest.
Disregarding the usual 'magick didn't do, it's not our fault, bathan totally helped before he knew the details because he couldn't speak Hanyou' defense, Aleutia and Lionas have been very much around and active in hunting the corpus' down. I've been speaking with them.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
I just said offering a prize for an easily scripted part of the event is dumb. Whether or not the people using scripts are at keyboards, they shouldn't get a prize for this part of the event.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
Adding prizes to part of the event that's so easily scripted is stupid. The rest of the event was full of long grinds, timesinks and resource drains, yet none of those parts of the event had prizes appended - Yet this small, scriptable part does, for no apparent reason. I'd be fine with it if it didn't have prizes attached, but as it does, they should punish people for using scripts.