Is there a command for city/guild leaders to see what all clans are bound to that org?
Also does anyone know the command to take over a clan if you're not in it, but are head of the org? I know it's buried somewhere in a help file, but I cannot find it
GUILD CLANLIST - Shows the list of clans loyal to your guild GUILD ORGANIZATION <clan> <new leader> - Sets the leader of a clan loyal to your guild. CITY CLANLIST - Shows the list of clans loyal to your city. CITY CLANLEADER <clan> <new leader> - Sets the leader of a clan loyal to your city.
GUILD PRIVS shows the guild commands. HELP CITYLEADER shows the city commands.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Wasn't needed. When the Wytch uses Mangle on your arm, you have to apply restoration to it twice. That's enough to ensure you stick a concussion long enough to slowlock.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
I've edited this post to include the current AB AFFINITY, which I updated after first posting.
The list from AB AFFINITY:
Affinities:
Dark Forest - Encompassing Dark Forest and Twisted Forest
Underground
Forest
Desert
Swamp
Tundra
Jungle
Grasslands - Encompassing Valley and Grasslands environments
Beach - Encompassing Beach and Ocean environments
Mountains - Encompassing Mountains, Hills, and Crags environments.
I've modified AB EVOLUTION to include some of this information.
Edited to add: They both didn't mention that Valley counts as Grasslands. That evolution may not be working at the moment, I'm looking into it. This should now be working.
Is there a way to invest the power of appoint/dismiss to clan positions? I can't see it on the list, but wanted to make sure. If there isn't, would that be a possibility?
Is there a way to invest the power of appoint/dismiss to clan positions? I can't see it on the list, but wanted to make sure. If there isn't, would that be a possibility?
Appoint/dismiss would allow you to appoint yourself to positions with privs you don't have in your current position.
<div>Message #2062 Sent By: (imperian) Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>****, and not belonging anywhere near Antioch till he grows up."</div>
Is there a way to invest the power of appoint/dismiss to clan positions? I can't see it on the list, but wanted to make sure. If there isn't, would that be a possibility?
Appoint/dismiss would allow you to appoint yourself to positions with privs you don't have in your current position.
When, if ever, will gmcp on Imperian be fixed? I've noticed it's got a lot of buggy stuff, like a lot of IREs use to have, but most of them got fixed in the other IREs. My gmcp still reads off random mumbo-jumbo as far as most things on the list goes.
When, if ever, will gmcp on Imperian be fixed? I've noticed it's got a lot of buggy stuff, like a lot of IREs use to have, but most of them got fixed in the other IREs. My gmcp still reads off random mumbo-jumbo as far as most things on the list goes.
Please file a bug report for each type of incorrect behavior.
Artifacts that are have some effect are they required to be in your inventory or can they be in your pack? For example: wortpots, gem of transmutation, inkpot, saddlebags?
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Artifacts that are have some effect are they required to be in your inventory or can they be in your pack? For example: wortpots, gem of transmutation, inkpot, saddlebags?
Basically, how much can I clean up my inventory.
I can't speak for the rest, but my wortpot has been in a pack for years and always puts worts in my rift.
Artifacts that are have some effect are they required to be in your inventory or can they be in your pack? For example: wortpots, gem of transmutation, inkpot, saddlebags?
Is there a list or breakdown anywhere? Basically, what can I do to eliminate inventory clutter.
No, and making one would be time consuming. Give me a couple of days and let me see if I can work something out, but I don't want to make any promises.
Put all the crap into your pack and when something doesn't work, get it back out of it.
A lot of the active-use things you can cover by making an alias that will do "get gem123 from pack|reincarnate into whatever whatever confirm|put gem123 in pack".
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Is there documented details of the Night of Sabotage or the appearances of the Phantom leader and the leader of their Saboteur usurpers?
<div>Message #2062 Sent By: (imperian) Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>****, and not belonging anywhere near Antioch till he grows up."</div>
Comments
Also does anyone know the command to take over a clan if you're not in it, but are head of the org? I know it's buried somewhere in a help file, but I cannot find it
GUILD ORGANIZATION <clan> <new leader> - Sets the leader of a clan loyal to your guild.
CITY CLANLIST - Shows the list of clans loyal to your city.
CITY CLANLEADER <clan> <new leader> - Sets the leader of a clan loyal to your city.
GUILD PRIVS shows the guild commands.
HELP CITYLEADER shows the city commands.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Wasn't there like, blackout and junk in there?
Wasn't needed. When the Wytch uses Mangle on your arm, you have to apply restoration to it twice. That's enough to ensure you stick a concussion long enough to slowlock.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
They both didn't mention that Valley counts as Grasslands. That evolution may not be working at the moment, I'm looking into it. This should now be working.
They need to be in your inventory, sadly.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Put all the crap into your pack and when something doesn't work, get it back out of it.
A lot of the active-use things you can cover by making an alias that will do "get gem123 from pack|reincarnate into whatever whatever confirm|put gem123 in pack".
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."