The RP heavy games, or even RP heavy orgs within a game, often seem to have a strong bent towards bureaucracy. It almost seems like it is a challenge to extricate the two from one another. It's a big… (View Post)
I really do have a strong gut feeling (and fear) that long term, this leads to nothing less than the game having gods again, or something that might as well be gods. Who knows, entity upgrade or some… (View Post)
Trying to learn combat in these games can be humbling to say the least. It -is- tough. However, some people really do take to it, even if they do struggle with a very real gap in the beginning, and y… (View Post)
I didn't start playing my first IRE game (Achaea) until after Guilds had been changed in exactly this way (becoming Houses). But interestingly, they continued to hold a surprising amount of sway over… (View Post)
I would, and have, several times, but if I keep a toe in Achaea at all, I need to hold onto my unbound credits at this point. I am waiting to see whether forceboarding changes in a way that is more f… (View Post)